Console Aspects' goal is to match version 1.95 of Minecraft: PlayStation 4 Edition.

If you'd like to apply the old Console Edition textures on top of the Classic Textures resource pack from the Marketplace, put this pack above the Classic Textures pack on the Resource Packs screen and change Console Aspects' selected subpack to Classic Textures.

Features marked by * are only in the Fidelity version of Console Aspects.

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Universal Features:
These features apply regardless of the pack option you choose.
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General:
-Light, warm color grading across the whole game
-Fog colors and distances (Overworld and Underwater)
-End sky color
-Light source shading (such as Glowstone)
-Brighter enchantment glint
-Lighter block breaking animation
-Removed random block rotation

Blocks:
-Bed and shulker box texture gamma
-Piston arm textures
-Seagrass texture brightness
-Kelp color
-Nether Brick brightness
-Old Scaffolding textures
-Cartography Table textures
-Ender Chest textures
-Stripped Spruce Log Side texture
-Distant Leaves, Grass, and Fern colors
-Carried Leaves colors
-Snowy Grass Block side texture
-Smooth Grass Block side biome transitions
-Carried Grass Block top color
-Spruce Planks texture
-Double Chest texture
-Purple Glazed Terracotta texture
-Correct Nether Reactor textures
-Dirt UI texture

Block Animations:
-Animations from before Update Aquatic do not fade between frames
-Faster Lava and Magma Block
-Animated Soul Lantern

Items:
-Small thrown items (like potions and snowballs)
-Bow position
-Crossbow position
-Shield texture and position
-Spyglass position
-Trident model and animations
-Old Leather Armor textures
-Old Potion colors
-Old Tipped Arrow colors
-Spawn Cat, Panda, and Wandering Trader textures
-Locked Map texture
-Map icon textures
-Better held End Portal and Gateway

Entities:
-Classic Zombie Pigman, Vex, and Bat designs
-Separated llama decorations
-Drowned texture
-2D Fishing Hook
-Sheep wool coloring
-Horse, Donkey, and Mule textures
-Cat and Ocelot models
-Cow and Pig models
-Separated Pig saddle
-Squid and Glow Squid models
-Witch model
-Wither barrier and lighting
-Pillager height
-Vindicator texture
-Invisible phantom texture
-Enderman height and eye color
-Shulker size
-Shulker Bullet transparency
-Ghast shooting texture
-Zombie Pigman model
-Piglin helmet position
-Villager hat visibility
-Villager models
-Villager trade level badges
-Zombie Villager textures
-Zombie Villager helmet position
-Giant Evoker fangs
-End Crystal glass
-Solid spectator players
-Lighting-dependent experience orbs
-Consistent Glow Squid and Blaze lighting

Entity Animations:
-Empty hand position
-*Held item position (first and third person)
-Crouching position
-Swimming and crawling
-Shield blocking
-Bow and crossbow aiming
-Idle arm bobbing
-Cape flapping
-Sneaking while gliding poses
-Zombie attacking
-Baby zombie leg swinging
-Skeleton idle arm position
-Skeleton bow aiming
-Creeper exploding white overlay
-Enderman shaking
-Witch nose bobbing
-Vindicator, zombie pigman, and zombie villager offhand item position
-Wolf tail alignment
-Villager held item position and leg movement speed
-Villager visual trading emerald above head
-Iron golem walking and attacking
-Tropical fish flopping rotation speed
-End crystal spinning
-Evoker fang biting
-Less intense hurt color overlay
-Armor stand riposte pose
-Hurt entity overlays
-Inverted skin looks away from target
-Removed blinking

Interface:
-Experience bar textures
-*Item durability bar colors
-Hotbar height and transparency
-Solid white crosshair
-Pink boss bars
-Highlighted inventory slot color
-Empty slot textures
-*2D Glass Pane icons
-3D Chest icons
-*3D Sea Turtle Egg icon
-*Lightning Rod and End Rod icons
-*Conduit and Beacon icons
-*Decorated Pot shading
-Inventory tab icons
-Inventory cursor wrapping behavior
-Hover text outline texture
-Potion effect background texture
-Locked trades can be highlighted
-White Jukebox text
-HUD item name position
-Black horse and llama screen backgrounds
-Cartography table "Lock Map" texture
-Bedrock Edition subtitle
-Controller tooltip textures from Console Edition
-Main menu panorama
-Half armor HUD texture
-Removed chat message censoring
-Removed command item/block previews
-Removed vignette
-Removed HUD text and tooltip backgrounds and added shadows
-Removed coordinate background
-Removed flying items when quickly moving items in inventories
-Removed "New" and "Sale!" marketplace notifications
-Removed Marketplace button advertisements
-Removed debug text

Sounds:
-More common music
-Louder music
-Unique End music
-Unique Pufferfish sounds
-Distant Ghast sounds
-Unique Armor Stand placing/breaking sounds
-Bee Nest and Hive use wood sounds
-Bone Block uses stone sounds
-Chorus Plants use wood sounds
-Netherrack and Nether Quartz Ore use stone sounds
-Nether Brick blocks and Nether Wart plants use stone sounds
-Nether Wart Block uses wood sounds
-Soul Sand uses sand sounds
-Vines use grass sounds
-Crops use planting sounds
-Lever, Repeater, and Comparator use wood sounds
-Tripwire Hook and Jukebox use stone sounds
-Crafter sound distances
-Tilling farmland sound
-Flattening path sound
-Silent stripping wood sound
-Block/entity sound pitches are more consistent
-Explosion sound pitch
-Menu interaction sounds
-Level Up jingle
-Piston extending/retracting pitch
-Rain ambience volume
-Swimming sound variety
-Throwing item sound
-Breaking and blocking sound pitches
-Bell volume
-Campfire crackling
-Crossbow sounds
-Trident throwing pitch
-Picking up and dropping item pitches
-Loud Guardian sounds
-Panda breathing sounds
-Parrot imitation sounds
-Equipping armor sound
-Fish death sounds
-Ender Dragon death pitch
-Skeleton hurt and death sounds
-Horse whinny sound
-Silent notifications
-Fletcher villager works at fletching table
-Toolsmith villager works at smithing table
-Consistent cave sound pitch
-Underwater music does not play
-Music plays in Warped Forests
-Credits song doesn't play
-Dog plays after the Cat music disc ends
-Music newer than Console Edition only plays in new biomes
-Removed Nether Wastes ambience
-Removed jumping sounds
-Removed bone meal sounds
-Java sound event command compatibility (see the Command List)

Particles:
-Particle rotation
-Explosion particle textures
-Unique Splash Potion of Healing and Harming textures
-Flame and smoke particle amounts
-Dripping particles change upon landing
-Totem of Undying particle amount
-Eating particle amount
-Tool breaking particle amount
-Darker breaking and walking particles
-Log, Nether Stem, and Hay side breaking particles
-Chest breaking particles
-Item frame breaking particles
-Crop bone meal particle lighting
-Critical hit particle colors
-Yellow Wither boss swirls
-Ender Dragon death particle amount
-Bubble column splashing particle color
-Damage indicator particle (commands only)

Language:
-Zombified Piglin is "Zombie Pigman"
-Grass is "Tall Grass"
-Double Tallgrass is "Double Tall Grass"
-Dirt Path is "Grass Path"
-[Type] Mushroom is "Mushroom"
-[Type] Mushroom Block is "Mushroom"
-Cooked Beef is "Steak"
-[Type] Stairs is "[Type] Wood Stairs"
-[Type] Slab is "[Type] Wood Slab"
-Top Snow is "Snow"
-Nether Brick Block is "Nether Brick"
-Block of Lapis Lazuli is "Lapis Lazuli Block"
-Infested [Type] is "Silverfish [Type]"
-Jack o'Lantern is "Jack-O-Lantern"
-Redstone Dust is "Redstone"
-Splash [Awkward/Mundane/Thick] Potion is now "[Awkward/Mundane/Thick] Splash Potion"
-Lingering [Awkward/Mundane/Thick] Potion is now "[Awkward/Mundane/Thick] Lingering Potion"
-Mega Taiga is "Redwood Taiga"
-Beta!!! is "Beta!"
-My World is "New World"
-Edit Character is "Change Skin"
-Position: [X], [Y], [Z] is "X: [X], Y: [Y], Z: [Z]"
-Bed is too far away is "You may not rest now, the bed is too far away"
-Unobtainable blocks and items have English names instead of identifiers
-Item group names are more accurate
-Menu names are changed to match Console Edition
-Removed "leave vehicle" messages
-Removed Raid victory and defeat messages
-Removed sleeping message while in bed

Other:
-Trident riptide wind texture
-Unobtainable block textures
-Splash texts (including Gary Banner!)

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Default Textures:
These features are only applied with the Default Textures pack option chosen.
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Blocks:
-Grass Block and Path side textures
-Crafting Table side textures
-Old ore textures
-Emerald Block texture
-Quartz Block textures
-Oak and Iron Door textures
-Nether Wart Block texture
-Cactus side texture
-Purpur Pillar top texture
-Old sign textures
-Painting back texture
-Lectern base texture
-Dark Oak Log top texture
-Stripped Dark Oak Log side texture
-Red and Blue Stained Glass textures
-Glass Pane top texture
-Barrel bottom texture
-Fully-grown Carrot crop texture
-Pumpkin top texture
-Brewing top texture
-End Portal Frame side texture
-Smoker bottom texture
-Growing Cocoa Beans textures
-Activated Comparator top texture
-Activated Observer back texture
-Updated old Stonecutter textures

Items:
-Filled and Locked Map textures
-Potion colors
-Tipped Arrow colors
-Old Clock textures
-Old Compass textures
-Diamond Helmet, Leggings, Boots, Sword, Axe, Shovel, Pickaxe, and Hoe textures
-Golden Armor, Pickaxe, and Hoe textures
-Wooden Pickaxe and Hoe textures
-Horse Armor textures
-Emerald texture
-Cake texture
-Snowball texture
-Phantom Membrane texture
-Sugar Cane texture
-Old Boat and Door item textures
-Campfire texture
-Item Frame texture
-Beetroot and Melon Seeds textures
-Dried Kelp texture
-Vines and Lily Pad inventory colors

Entities:
-All entities from before Village & Pillage use Classic Textures
-Savanna Villager base texture
-Cleric Villager profession texture
-Biome-specific Zombie Villager textures
-Llama chest textures

Interface:
-Brewing Stand Bottle outline

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Classic Textures:
These features are only applied with the Classic Textures pack option chosen.
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Blocks:
-Lava textures
-Horn Coral Block texture
-Brain Coral Block texture
-Acacia, Birch, Dark Oak, and Jungle Door textures
-Smithing Table top texture

Items:
-Bucket of Pufferfish texture
-Leather Boots texture
-Command Block Minecart texture

Entities:
-Cat textures
-Horse, Donkey, and Mule textures
-White Rabbit texture

Interface:
-Empty armor and offhand slot icons
-Empty horse armor slot texture
-Sign UI textures

Other:
-Classic splash texts
-Old loading messages

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Updated Textures/Compatibility Mode:
These features are only applied with the Updated Textures or Compatibility Mode pack options chosen.
Note: While the other Console Aspects pack options target Minecraft: PlayStation 4 Edition 1.96, which matches the Village & Pillage Update, the Updated Textures option is designed as if Console Edition continued to receive updates today.
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General:
-Subtle enchantment glint

Blocks:
-Fixed Piston arm textures
-Default Seagrass texture brightness
-Dark Nether Brick textures
-Updated Nether Wart Block texture
-Updated Scaffolding textures
-Updated Cartography Table textures
-Updated Ender Chest textures
-Updated Pumpkin top texture
-Updated Purpur Pillar top texture
-Updated Smoker bottom texture
-Updated Stripped Spruce Log side texture
-Updated Stripped Dark Oak Log top texture
-Updated Snowy Grass Block side texture
-Updated Purple Glazed Terracotta texture
-Updated activated Observer back texture
-Updated Spruce Planks texture
-Updated Double Chest texture

Items:
-Correct Filled Map textures
-Updated map icon textures
-Tipped Arrow colors
-Updated Shield texture
-Updated Netherite ingot, tools, and armor

Entities:
-Updated Zombified Piglin, Vex, and Bat designs
-All pre-Village & Pillage entities now use updated textures
-Updated Dragon Fireball texture
-Updated Savanna Villager base texture
-Updated Cleric Villager profession texture
-Updated Biome-specific Zombie Villager textures
-Updated Llama chest textures
-Updated Iron Golem texture
-Updated Leather Cap texture
-Updated Horse, Donkey, and Mule textures
-Updated Camel texture
-Updated Warm Frog texture
-Updated Drowned texture
-Zombie Villager trade level
-Old Villagers and Zombie Villagers in Marketplace maps use new textures

Interface:
-Updated empty slot textures
-Updated Slowness effect icon
-Updated half armor HUD texture

Sounds:
-Corals, Coral Blocks, and Coral Fans use squelchy sounds
-Netherrack uses unique sounds
-Nether Quartz Ore uses nether ore sounds
-Nether Bricks use unique sounds
-Nether Wart Block uses wart block sounds
-Soul Sand uses unique sounds
-Gilded Blackstone uses nether ore sounds
-Kelp and Seagrass use wet grass sounds
-Lily Pads use big dripleaf sounds
-Rooted Dirt uses gravelly sounds
-Vines use softer sounds
-Lever, Repeater, and Comparator use stone sounds
-Tripwire Hook and Jukebox use wood sounds
-Sponges use mushy sounds
-Music newer than Console Edition can play in old biomes
-Mixed End music (between Bedrock and Console Edition)
-Alpha plays over the credits
-Underwater music can play
-Random underwater ambience sounds can play
-Nether Wastes ambience plays

Language:
-Spawn Eggs are "[Mob Name] Spawn Egg"
-Milk is "Milk Bucket"
-Seeds are "Wheat Seeds"
-Sugar Canes are "Sugar Cane"
-Double Tallgrass is "Tall Grass"
-Treasure Map is "Buried Treasure Map"
-Chain Armor is "Chainmail" Armor
-Slightly Damaged Anvil is "Chipped Anvil"
-Very Damaged Anvil is "Damaged Anvil"
-Enchantment Table is "Enchanting Table"
-Enchanted Apple is "Enchanted Golden Apple"
-Melon is "Melon Slice"
-Glistering Melon is "Glistering Melon Slice"
-Portal is "Nether Portal"
-Head is "Player Head"
-Clay is "Clay Ball"
-Clay Block is "Clay"
-Snow is "Snow Block"
-Stone Mason is "Mason"
-Throwable items are "Thrown [Item]"
-Daylight Sensor is "Daylight Detector"
-Pillar Quartz Block is "Quartz Pillar"
-Brick Block is "Bricks"
-Bricks Slab is "Brick Slab"
-Stone Bricks Slab is "Stone Brick Slab"
-Nether Brick Block is "Nether Bricks"
-Red Nether Brick is "Red Nether Bricks"
-Wood Stairs are "[Type] Stairs"
-Wood Slabs are "[Type] Slabs"
-Weighted Pressure Plate ([Type]) is "[Type] Weighted Pressure Plate"
-Illager Banner is "Ominous Banner"
-Light Block is "Light"
-Records is "Music Discs"
-Mob Skulls is "Heads"
-Fireworks is "Firework Rockets"
-Glazed Terracottas is "Glazed Terracotta"
-Savanna is "Windswept Savanna" when applicable
-Mega Taiga is "Old Growth Taiga"
-Base Fess is "Base"
-Chief Fess is "Chief"
-Mobs remaining is "Raiders remaining"

Other:
-Unique water colors in 1.16+ biomes
-Updated shield banner pattern textures
-Default splashes and loading messages
-Updated font

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